NASA SUITS

Competitive Design Competition

Designer
1 of 4

August 2020 - May 2022

NASA SUITS

Competitive Design Challenge

Designer
1 of 4

August 2020 - May 2023

NASA SUITS

Competitive Design Competition

Designer
1 of 4

August 2020 - May 2022

Poster
Poster

What Is NASA SUITS?

NASA SUITS is a collaborative design competition offered to universities across the nation. The challenge has teams from each competing school design an Augmented Reality UI using the Microsoft Hololense 2. This UI will aid astronauts in daily activities while on the 2024 Artemis Mission.

The Mission

The primary objective for SUITS is to develop a user interface utilizing an HMD device in augmented or mixed reality to assist crewmembers with EVA responsibilities and tasks during a lunar mission via procedural and EVA system state information in a non-obtrusive way.

What's Required

Our test day designs were designed around these challenge objectives. 

  • Navigation
  • Science Sampling
  • EVA System Monitoring
  • Dynamic Lighting

Our Design

For the 2021 competition, we began iterating on the previous years’ design based on the feedback we received from NASA. This year’s competition focused on developing navigation and science sampling features for the upcoming Artemis Mission. It was important to have the UI give the user more information than was necessary in case something was wrong with the spacesuit. 

This information was then organized in a way to optimize user readability and visual awareness. Over the course of the year, I designed the User Onboarding and Outreach sections of the application. I also played a role in designing the UIA parts of the application.

Our Design

For the 2021 competition, we began iterating on the previous years’ design based on the feedback we received from NASA. This year’s competition focused on developing navigation and science sampling features for the upcoming Artemis Mission. It was important to have the UI give the user more information than was necessary in case something was wrong with the spacesuit. This information was then organized in a way to optimize user readability and visual awareness. Over the course of the year, I designed the User Onboarding and Outreach sections of the application. I also played a role in designing the UIA parts of the application.

Our Design

For the 2021 competition, we began iterating on the previous years’ design based on the feedback we received from NASA. This year’s competition focused on developing navigation and science sampling features for the upcoming Artemis Mission. It was important to have the UI give the user more information than was necessary in case something was wrong with the spacesuit. This information was then organized in a way to optimize user readability and visual awareness. Over the course of the year, I designed the User Onboarding and Outreach sections of the application. I also played a role in designing the UIA parts of the application.